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[OCG] 25/02/18: Deck Build Pack: Dark Savers Full Spoiler

 
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WOLTARR
Jack Faust is my name...


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MensagemEnviada: Fri Jan 19, 2018 8:07 pm    Assunto: [OCG] 25/02/18: Deck Build Pack: Dark Savers Full Spoiler Responder com Citação



[OCG] 19/01/18: Deck Build Pack: Dark Savers



Deck Build Pack: Dark Savers is a Booster in the Yu-Gi-Oh! Official Card Game (OCG).

Breakdown
Each pack contains 5 cards. The set contains 45 cards:
◾ 3 Ultra Rares / Secret Rares
◾ 12 Super Rares
◾ 30 Commons / Normal Parallel Rares

Features
◾ Introduces the "Skyfang Brigade" archetype to the OCG.

================================

Deck Build Pack: Dark Savers Card list

DBDS-JP001 Vampire Familiar"
DBDS-JP002 Vampire Brood"
DBDS-JP003 Vampire Fräulein"
DBDS-JP004 Vampire Grimson"
DBDS-JP005 Vampire Scargelet"
DBDS-JP006 Vampire Red Baron"
DBDS-JP007 Al Dhampir – Vampire Sheridan
DBDS-JP008 Vampire Desire"
DBDS-JP009 Vampire Territory"
DBDS-JP010 Vampire Awake"
DBDS-JP011 Vampire Domination"
DBDS-JP012 Shadow Vampire
DBDS-JP013 Crimson Knight Vampire Bram
DBDS-JP014 "Donpa, Marksman of the Skyfang Brigade"
DBDS-JP015 "Recon, Skyscout of the Skyfang Brigade"
DBDS-JP016 Helmer, Helmsman of the Skyfang Brigade
DBDS-JP017 "Beat, Swordsman of the Skyfang Brigade"
DBDS-JP018 Seal, Staff Officer of the Skyfang Brigade
DBDS-JP019 "Blavo, Fighter of the Skyfang Brigade"
DBDS-JP020 "Sajita, Solitary of the Skyfang Brigade"
DBDS-JP022 "Wiz, Sage of the Skyfang Brigade"
DBDS-JP023 "Lafarl, Hero of the Skyfang Brigade"
DBDS-JP024 "Dragon Airship - Fandra"
DBDS-JP025 Skyfang Brigade Stormwind"
DBDS-JP026 "Skyfang Brigade Training"
DBDS-JP027 Brandish Maiden Kagari
DBDS-JP028 Brandish Maiden Shizuku
DBDS-JP029 Brandish Maiden Rei
DBDS-JP030 Brandish Start-Up Engage
DBDS-JP031 Brandish Skill Afterburner
DBDS-JP032 Brandish Skill Jamming Wave
DBDS-JP033 Brandish Mecha Hornet Bit
DBDS-JP034 Brandish Mecha Widow Anchor
DBDS-JP035 Brandish Mecha Eagle Booster
DBDS-JP036 Brandish Mecha Shark Cannon
DBDS-JP037 Brandish Mechanoid Hercules Base"
DBDS-JP038 Brandish Mechanism Multi-Role
DBDS-JP039 Brandish Airspace Area Zero
DBDS-JP040 Armageddon Knight
DBDS-JP041 Plaguespreader Zombie
DBDS-JP042 Mad Reloader
DBDS-JP043 Magical Stone Excavation
DBDS-JP044 Monarchs Stormforth
DBDS-JP045 Drowning Mirror Force

===============================
Deck Build Pack: Dark Savers Spoiler



DBDS-JP001 Vampire Familiar
Dark Zombie / Effect LV1 500/0
You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”.(2) If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up from your field to the GY; Special Summon this card from the GY, but banish it if it leaves the field.



DBDS-JP002 Vampire Brood
Dark Zombie / Effect LV2 1200/0
You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap Card from your Deck to your hand.
(2) If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up from your field to the GY; Special Summon this card from the GY, but banish it if it leaves the field.



DBDS-JP003 Vampire Fräulein
Dark Zombie / Effect LV5 600/2000
You can only use this card name’s (1) effect once per turn.
(1) When a monster delcares an attack: You can Special Summon this card from your hand in Defense Position.
(2) Once per damage calculation, when a Zombie monster you control battles an opponent’s monster: You can pay LP in multiples of 100 (max. 3000); that monster you control gains ATK/DEF equal to the amount you paid during that damage calculation only.
(3) At the end of a Battle Phase in which this card destroyed a monster(s) by battle: You can Special Summon as many of those destroyed monster as possible from the GY(s) to your field.



DBDS-JP004 Vampire Grimson
Dark Zombie / Effect LV5 2000/1400
(1) If a monster(s) you control would be destroyed by battle or an opponent’s card effect, you can pay 1000 LP for each of those monster(s) instead.
(2) At the end of a Battle Phase in which this card destroyed a monster(s) by battle: You can Special Summon as many of those destroyed monster as possible from the GY(s) to your field.



DBDS-JP005 Vampire Scargelet
Dark Zombie / Effect LV6 2200/2200
You can only use this card name’s (1) effect once per turn.
(1) If this card is Normal/Special Summoned: You can pay 1000 LP, then target 1 “Vampire” monster in your GY, except “Vampire Scargelet”; Special Summon it, but it cannot attack during this turn.
(2) At the end of a Battle Phase in which this card destroyed a monster(s) by battle: You can Special Summon as many of those destroyed monster as possible from the GY(s) to your field.



DBDS-JP006 Vampire Red Baron
Dark Zombie / Effect LV6 2400/1000
(1) Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other “Vampire” monster you control; switch control of those 2 monsters.
(2) At the end of a Battle Phase in which this card destroyed a monster(s) by battle: You can Special Summon as many of those destroyed monster as possible from the GY(s) to your field.



DBDS-JP007 Al Dhampir – Vampire Sheridan
Rank 6 DARK Zombie Xyz Effect Monster ATK 2600 DEF 1000
Materials: 2+ Level 6 monsters
If you Xyz Summon this card by using a monster that is owned by your opponent as Xyz Material, that monster’s Level is treated as 6.
(1) Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; send it to the GY.
(2) Once per turn, if a monster(s) on the field is sent to your opponent’s GY by a card effect, or is destroyed by battle and sent to your opponent’s GY: You can detach 1 Xyz Material from this card; Special Summon 1 of that monster(s) to your field in Defense Position.



DBDS-JP008 Vampire Desire
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects.
-Target 1 face-up monster you control; send 1 “Vampire” monster with a different Level than that monster from your Deck to the GY, and if you do, that target’s Level becomes the same as that sent monster’s Level, until the end of this turn.
-Target 1 “Vampire” monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon that target.



DBDS-JP009 Vampire Territory
Spell Continuous
(1) Once per turn: You can pay 500 LP; for the rest of this turn, during the Main Phase, you can Normal Summon 1 “Vampire” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) If a “Vampire” monster you control inflicts battle damage to your opponent: Gain that much LP.



DBDS-JP010 Vampire Awake
Trap Normal
You can only activate 1 card with this card’s name per turn.
(1) Special Summon 1 “Vampire” monster from your Deck, but destroy it during the End Phase of this turn.



DBDS-JP011 Vampire Domination
Trap Counter
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Vampire” monster, when a monster effect, or a Spell/Trap Card is activated: Negate that activation, and if you do, destroy it, then, if that destroyed card was a monster, gain LP equal to its original ATK.

DBDS-JP014 Donpa, Marksman of the Skyfang Brigade
Wind Beast / Effect LV2 500/1000
You can only use this card name’s (1) and (2) effects once per turn each. (1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Donpa, Marksman of the Skyfang Brigade”. (2) If another “Skyfang Brigade” monster is Special Summoned to your field while this card is already face-up: You can target 1 face-up card on the field; destroy it.

DBDS-JP015 Recon, Skyscout of the Skyfang Brigade
Wind Beast / Effect LV2 1000/500
You can only use this card name’s (1) and (2) effects once per turn each.(1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Recon, Skyscout of the Skyfang Brigade”. (2) If another “Skyfang Brigade” monster is Special Summoned to your field while this card is already face-up: You can target 1 Set card on the field; destroy it.

DBDS-JP016 Helmer, Helmsman of the Skyfang Brigade
Water Aqua / Effect LV3 0/2000
You can only use this card name’s (1) and (2) effects once per turn each. (1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Helmer, Helmsman of the Skyfang Brigade”. (2) If another “Skyfang” monster(s) is Special Summoned to your field while this card is already face-up: You can discard 1 “Skyfang Brigade” card; draw 1 card.

DBDS-JP017 Beat, Swordman of the Skyfang Brigade
Earth Warrior / Effect LV3 1200/500
You can only use this card name’s (1) and (2) effects once per turn each. (1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Beat, Swordsman of the Skyfang Brigade”. (2) If another “Skyfang Brigade” monster is Special Summoned to your field while this card is already face-up: You can add 1 “Skyfang Brigade” monster from your Deck to your hand, except “Beat, Swordsman of the Skyfang Brigade”.

DBDS-JP018 Seal, Staff Officer of the Skyfang Brigade
Level 4 DARK Beast-Warrior Effect Monster ATK 1600 DEF 1000
You can only use this card name’s (1) and (2) effects once per turn each. (1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Seal, Staff Officer of the Skyfang Brigade”. (2) While this card is currently in a Monster Zone, if another “Skyfang Brigade” monster is Special Summoned to your field, other than this card: You can target 1 “Skyfang Brigade” monster in your GY; add that monster to your hand.

DBDS-JP019 Blavo, Fighter of the Skyfang Brigade
Fire Reptile / Effect LV4 1900/200
You can only use this card name’s (1) and (2) effects once per turn each. (1) During your Main Phase: You can Special Summon 1 “Skyfang Brigade” monster from your hand, except “Blavo, Fighter of the Skyfang Brigade”. (2) If another “Skyfang Brigade” monster is Special Summoned to your field while this card is already face-up: You can activate this effect; all “Skyfang Brigade” monsters on the field gain 500 ATK/DEF until the end of this turn.

DBDS-JP020 Sajita, Solitary of the Skyfang Brigade
Wind Wind Beast / Effect LV5 1200/2400
You can only use this card name’s (1) effect once per turn.
(1) If this card is Special Summoned: You can inflict 500 damage to your opponent for each “Skyfang Brigade” monster with a different name you control. (2) Your opponent cannot target “Skyfang Brigade” monsters you control with effects, except this one.

DBDS-JP021 Dyna, Champion of the Skyfang Brigade
Level 6 EARTH Beast-Warrior Effect Monster ATK 2500 DEF 1400
You can only use the (1)st effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can banish a number of cards from your opponent’s GY equal to the number of different “Skyfang Brigade” monsters you control. (2) While this card is currently in the Monster Zone, your opponent cannot target other “Skyfang Brigade” monsters for an attack.

DBDS-JP022 Wiz, Sage of the Skyfang Brigade
Water Spellcaster / Effect LV7 1600/2800
You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can gain 500 LP for each “Skyfang Brigade” monster with a different name you control, except “Wiz, Sage of the Skyfang Brigade”. (2) When an opponent’s Spell/Trap Card is activated (Quick Effect): You can discard 1 “Skyfang Brigade” card; negate that activation.

DBDS-JP023 Lafarl, Hero of the Skyfang Brigade
Light Dragon / Effect LV8 2800/2200
You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can activate this effect; excavate cards from the top of your Deck, equal to the number of “Skyfang Brigade” monsters you control with different names, except “Lafarl, Hero of the Skyfang Brigade”, add 1 of the excavated cards to your hand, and shuffle the others into the Deck. (2) When an opponent’s monster effect is activated (Quick Effect): You can discard 1 “Skyfang Brigade” card; negate that activation.

DBDS-JP024 Dragon Airship – Fandra
Field Spell Card
(1) Before you draw during your Draw Phase: You can add 1 “Skyfang Brigade” monster from your Deck to your hand instead of drawing. (2) If you control 5 “Skyfang Brigade” monsters with different names: You can send this card from your Field Zone to the GY; destroy all cards your opponent controls, but your opponent takes no further damage until the end of this turn.

DBDS-JP025 Stormwinds of the Skyfang Brigade
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) Target 1 “Skyfang Brigade” monster in your GY; Special Summon that monster in face-up Defense Position.

DBDS-JP026 Skyfang Brigade Training
Continuous Trap Card
You can only use this card name’s (1) effect once per turn.
(1) If a “Skyfang Brigade” monster(s) you control is destroyed by battle or an opponent’s card effect: You can target 1 of those monsters; Special Summon 1 “Skyfang Brigade” monster from your Deck whose Level is lower than the original Level of that monster.

DBDS-JP027 Brandish Maiden Kagari
Fire Machine / Link / Effect
Link 1 1500 / TL
1 “Brandish Maiden” monster, except a FIRE monster
You can only Special Summon “Brandish Maiden Kagari” once per turn. (1) If this card is Special Summoned: You can target 1 “Brandish” Spell Card in your GY; add it to your hand.
(2) This card gains 100 ATK for each Spell Card in your GY.

DBDS-JP028 Brandish Maiden Shizuku
Water Machine / Link / Effect
Link 1 1500 / TR
1 “Brandish Maiden” monster, except a WATER monster
You can only Special Summon “Brandish Maiden Shizuku” once per turn. (1) Monsters your opponent controls loses 100 ATK/DEF for each Spell Card in your GY. (2) Once per, during the End Phase, if this card was Special Summoned during this turn: You can add 1 “Brandish” Spell Card from your Deck to your hand that does not share a name with a card in your GY.

DBDS-JP029 Brandish Maiden Rei
Dark Warrior / Effect
LV4 1500/1500
You can only use this card name’s (1) and (2) effects once per turn each. (1) (Quick Effect): You can Tribute this card; Special Summon 1 “Brandish Maiden” monster from your Extra Deck to an Extra Monster Zone.(2) While this card is in your GY, if a face-up “Brandish Maiden” Link Monster you control leaves the field by an opponent’s card effect, or is destroyed by battle: You can Special Summon this card.

DBDS-JP030 Brandish Start-Up Engage
Spell Normal
(1) If there is no monster in your Main Monster Zone: Add 1 “Brandish” card from your Deck to your hand, except “Brandish Start-Up Engage”, then, if there are 3 or more Spell Cards in your GY, you can draw 1 card.

DBDS-JP031 Brandish Skill Afterburner
Spell Normal
(1) If there is no monster in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if there are 3 or more Spell Cards in your GY, you can destroy 1 Spell/Trap Card on the field.

DBDS-JP032 Brandish Skill Jamming Wave
Spell Normal
(1) If there is no monster in your Main Monster Zone: Target 1 Set Spell/Trap Card on the field; destroy it, then, there are 3 or more Spell Cards in your GY, you can destroy 1 monster on the field.

DBDS-JP033 Brandish Mecha Hornet Bit
Spell Quick-Play
(1) If there is no monster in your Main Monster Zone: Special Summon 1 “Brandish Maiden Token” (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position. It cannot be Tributed. If there are 3 or more Spell Cards in your GY, that token’s ATK/DEF each become 1500.

DBDS-JP034 Brandish Mecha Widow Anchor
Spell Quick-Play
(1) If there is no monster in your Main Monster Zone: Target 1 Effect Monster on the field; negate that monster’s effects until the end of this turn, then, if there are 3 or more Spell Cards in your GY, you can take control of that monster until the End Phase.

DBDS-JP035 Brandish Mecha Eagle Booster
Spell Quick-Play
(1) If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; until the end of this turn, that target is unaffected by card effects, except its own, also if there are 3 or more Spell Cards in your GY, it cannot be destroyed by battle until the end of this turn.

DBDS-JP036 Brandish Mecha Shark Cannon
Spell Quick-Play
(1) If there is no monster in your Main Monster Zone: Target 1 monster in your opponent’s GY; banish it. If there are 3 or more Spell Cards in your GY, you can Special Summon it to your field instead of banishing it, but it cannot attack.

DBDS-JP037 Brandish Mechanoid – Hercules Base
Equip Spell Card
Activate only if you control no monsters in your Main Monster Zone.
(1) The equipped monster cannot attack directly, but can make 2 attacks on monsters during each Battle Phase.
(2) If the equipped monster destroys a monster by battle and there are 3 or more Spell Cards in your GY: Draw 1 card.
(3) If this card is sent from the field to the GY by a card effect: You can target up to 3 “Brandish” cards in your GY, except “Brandish Mechanoid Hercules Base”; shuffle them into the Deck.

DBDS-JP038 Brandish Mechanism Multi-Role
Spell Continuous
(1) Once per turn: You can target 1 other card you control; send that target to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations until the end of this turn. (2) Once per turn, during the End Phase: You can Set a number of “Brandish” Spell Cards with different names from your GY to your field, up to the number of “Brandish” Spell Cards you activated during this turn while this card was face-up, but banish them if they leave the field.

DBDS-JP039 Brandish Airspace Area Zero
Spell Field
You can only use this card name’s (1) and (2) effects once per turn each. (1) You can target 1 other card you control; excavate the top 3 cards of your Deck, and you can add 1 excavated “Brandish” card to your hand, shuffle the other cards into the Deck. If a “Brandish” card(s) was excavated, send that target to the GY.(2) If this card is sent from the Field Zone to the GY by a card effect: You can Special Summon 1 “Brandish Maiden” monster from your Deck.


Editado pela última vez por WOLTARR em Sun Feb 25, 2018 1:19 pm, num total de 1 vez
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Jack Faust is my name...


Registrado em: May 01, 2007
Mensagens: 14573
Localização: SAO PAULO

MensagemEnviada: Sun Feb 25, 2018 1:10 pm    Assunto: Responder com Citação

update com full spoiler
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