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[OCG] 16/11/18: Premium Pack 2019

 
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MensagemEnviada: Fri Nov 16, 2018 8:10 pm    Assunto: [OCG] 16/11/18: Premium Pack 2019 Responder com Citação



[OCG] 16/11/18: Premium Pack 2019



Premium Pack 2019 is the 21st Premium Pack in the Yu-Gi-Oh! Official Card Game (OCG), following Premium Pack 20. While first available at a Jump Festa event held December 22-23, 2018, this set did not go on sale until March 9, 2019.

Features
Incldes cards used by Bastion Misawa, Yusei Fudo, Crow Hogan, Akiza Izinski and Yuma Tsukumo.
Includes members and/or support for the "Number" and "Salamangreat" archetypes.

======================
Premium Pack 2019 Card List

19PP-JP001 Mighty Flame Swordsman
19PP-JP002 Ojama Emperor
19PP-JP003
19PP-JP004 Gimmick Puppet – Chimera Doll
19PP-JP005 Superheavy Samurai Scarecrow
19PP-JP006 "Salamangreat Almiraj"
19PP-JP007 Speedroid Marble Machine
19PP-JP008 Speedroid Hexasaucer
19PP-JP009 Performapal Kuribohrder
19PP-JP010 Dark Anthelion Dragon
19PP-JP011 Starving Venemy Lethal Dose Dragon
19PP-JP012
19PP-JP013 Phantasm Emperor Trilojig
19PP-JP014 Number XX: Dark Utopic Infinity
19PP-JP015 "Rose Bell of Revelation"
19PP-JP016 "Synchro Transcend"
19PP-JP017 "Memories of Hope"
19PP-JP018 "Enma's Judgment"

===========================

Premium Pack 2019 Spoiler

19PP-JP001 Gouen no Kenshi (Mighty Flame Swordsman)
Link 2 FIRE Warrior Link Effect Monster
ATK 1300
Links: Left, Bottom Left
Materials: 2 monsters with different names.
You can only use the 2nd effect of this card’s name once per turn.
(1) All Warrior monsters on the field gain 500 ATK.
(2) If this Link Summoned card is destroyed by battle or your opponent’s effect: Target 1 Warrior monster in your GY, except a Link monster; Special Summon that monster, but if that monster leaves the field, it is banished.

19PP-JP002 Ojama Emperor
Link 3 LIGHT Beast Link Effect Monster
ATK 0
Links: Bottom Left, Bottom, Bottom Right
Materials: 3 Beast monsters, including an “Ojama” monster
You can only use the 3rd effect of this card’s name once per turn.
(1) If “Ojama Country” is in the Field Zone, this card gains 3000 ATK and cannot be destroyed by card effects.
(2) If this card is attacked, your opponent takes any battle damage you would have taken, instead.
(3) Target 1 “Ojama” monster in your GY, except a Link Monster; Special Summon that monster, but you cannot Special Summon monsters from your Extra Deck this turn, except Fusion Monsters.

19PP-JP004 Gimmick Puppet – Chimera Doll
Link 2 DARK Machine Link Effect Monster ATK 1500
Link Arrows: Bottom-Left, Bottom-Right
Link Materials: 2 Machine monsters
You can use the [(1)st] effect with this card’s name only once per turn.
(1) During your Main Phase, if this card was Link Summoned: You can activate this effect; for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters, also take 1 “Gimmick Puppet” monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control (min. 1) are face-up “Gimmick Puppet” monsters, you can Special Summon 1 “Gimmick Puppet” monster from your hand

19PP-JP005 Choujyuu Musha Kaka-C (Superheavy Samurai Scarecrow)
Link 1 EARTH Machine Link Effect Monster
ATK 0
Links: Bottom Left
Materials: 1 “Superheavy Samurai” monster
You can only use this 2nd effect of this card’s name once per turn. This card cannot be used as a Link Material.
(1) If there are no Spell/Traps in your GY, battle damage involving this card becomes 0.
(2) If there are no Spell/Traps cards in your GY: You can discard 1 monster from your hand, then target 1 “Superheavy Samurai” monster in your GY; Special Summon that monster in Defense Position to a zone this card points to on your side of the field.

19PP-JP006 Salamangreat Almiraj
Link 1 FIRE Cyberse Link Effect Monster ATK 0
Link: Bottom Right
Materials: 1 Normal Summoned/Set Monster with 1000 or less ATK
You can only use the 2nd effect of this card’s name once per turn.
(1) (Quick Effect): Tribute this card, then target 1 monster you control; during that turn, that monster cannot be destroyed by your opponent’s effects.
(2) When a Normal Summoned/Set monster you control is destroyed by battle while this card is in the GY: You can Special Summon this card from the GY.

19PP-JP007 Speedroid Beedamachine (Viz: Speedroid Marble Machine)
Level 2 WIND Machine Pendulum Effect Monster
ATK 200
DEF 100
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn, when a Defense Position monster you control is targeted for an attack: You can change that monster to face-up Attack Position, and during that turn, that monster cannot be destroyed by battle.
Monster Effect:
You can only use the monster effect of this card’s name once per turn.
(1) When this card is Normal Summmoned: You can add 1 “Speedroid” monster from your Deck to your hand, but for the rest of that turn, you cannot Special Summon monsters, except WIND monsters.

19PP-JP008 Speedroid Hexasaucer
Level 4 WIND Machine Pendulum Effect Monster
ATK 100
DEF 1600
Pendulum Scale: 6
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can target 1 of your WIND Synchro monsters that is banished or in your GY; return that monster to the Extra Deck.
Monster Effect:
(1) Battle damage inflicted by a battle involving this card is inflicted to both players.
(2) Battle damage inflicted to both players involving battles with this card is halved.
(3) If this card is destroyed while in a Pendulum Zone: You can Special Summon 1 face-up “Speedroid” Pendulum Monster from your Extra Deck.

19PP-JP009 Entermate Kuribohrder (Performapal Kuribohrder)
Level 1 DARK Fiend Effect Monster
ATK 300
DEF 200
(1) When an opponent’s monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the target of your opponent’s monster to this card and proceed to damage calculation. If you would take damage from that battle, you gain LP instead.

19PP-JP010 Dark Anthelion Dragon
Rank 7 DARK Dragon Xyz Pendulum Effect Monster
ATK 3000
DEF 2500
Pendulum Scale: 10
Pendulum Effect:
(1) Once per turn: You can target 1 face-up monster your opponent controls; halve its Original ATK until the end of the turn.
Materials: 2 Level 7 monsters
Monster Effect:
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck.
(1) Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
(2) If this card in a Monster Zone is destroyed by battle or by card effect: Place this card in a Pendulum Zone.

19PP-JP011 Starving Venemy Lethal Dose Dragon
Level 8 DARK Dragon Fusion Pedulum Effect Monster
ATK 2800
DEF 2000
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn: You can place 1 Venemy Counter on each face-up monster your opponent controls.
(2) Monsters on the field lose 300 ATK for each Venemy Counter on the field, except DARK Dragon monsters.
Materials: 3 DARK Pendulum Monsters
Monster Effect:
(1) Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each.
(2) Monsters on the field lose 300 ATK for each Venemy Counter on the field, except DARK Dragon monsters.
(3) Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent control until the end of the turn.
(4) If this card in a Monster Zone is destroyed by battle or by card effect: Place this card in a Pendulum Zone.

19PP-JP013 Genmatei Trilojig (Phantasm Emperor Trilojig)
Level 10 DARK Fiend Fusion Effect Monster
ATK 4000
ATK 4000
Materials: 3 Level 10 monsters
You can only use the effect of this card’s name once per turn.
(1) If this card is Special Summoned OR If this card is in a Monster Zone, and a monster is Special Summoned from your GY, except this card: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half that monster’s original ATK.

19PP-JP014 Numbers XX: Infinity Dark Hope (Number XX: Dark Utopic Infinity)
Rank 10 DARK Warrior Xyz Effect Monster
ATK 4000
DEF 4000
Materials: 2+ Level 10 monsters
You can only use the (1) and (2) effects of this card once per turn.
(1) When a monster(s) is destroyed by battle and sent to the GY: You can detach 1 Xyz Material from this card, then target 1 of those monsters; Special Summon it to your field in Defense Position.
(2) You can target 1 face-up Special Summoned monster you control, except this card; gain LP equal to that monster’s original ATK.

19PP-JP015 Rose Bell of Revelation
Normal Spell Card
You can only use one of the effects of this card’s name once per turn
(1) Add 1 Plant monster with 2400 or more ATK from your Deck to your hand.
(2) You can banish this card from your GY; Special Summon 1 Plant monster with 2400 or more ATK from your hand.

19PP-JP016 Synchro Transcend
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Synchro monster your opponent controls; Special Summon 1 Synchro Monster from your Extra Deck that is 1 Level higher, but it cannot activate effects during this turn.

19PP-JP017 Memories of Hope
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Draw cards from your Deck equal to the number of “Number” Xyz Monsters you control

19PP-JP018 Enma’s Judgment
Normal Trap Card
(1) When your opponent Special Summons a monster(s): Destroy those monster(s), then, you can apply the following effect.
• Banish 5 Zombies from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck.

Mighty Flame Swordsman
Link 2 FIRE Warrior Link Effect Monster ATK 1500
Links: Bottom Right, Bottom Left
Materials: 2 monsters with different names
You can only use the (2)nd effect of this card’s name once per turn.
(1) All Warrior monsters on the field gain 300 ATK.
(2) If this Link Summoned card is destroyed by battle or your opponent’s card effect: Target 1 Warrior monster in your GY, except a Link Monster; Special Summon that monster, but it’s banished if it leaves the field.

Speedroid Marble Machine
Level 2 WIND Machine Pendulum Effect Monster ATK 200 DEF 100
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn, when a Defense Position monster you control is targeted for an attack: Change that monster’s battle position, and during this turn, that monster cannot be destroyed by battle.
Monster Effect:
You can only use the monster effect of this card’s name once per turn.
(1) When this card is Normal Summoned: You can add 1 “Speedroid” monster from your Deck, but you cannot Special Summon monsters for the rest of the turn, except WIND monsters.

Performapal Kuribohrder
Level 1 DARK Fiend Effect Monster ATK 300 DEF 200
(1) When an opponent’s monster declares an attack: Special Summon this card from your hand, then change the target of your opponent’s monster to this card and proceed to damage calculation. If you would take damage from that battle, you gain LP instead.

Starving Venemy Lethal Dose Dragon)
Level 8 DARK Dragon Fusion Pendulum Effect Monster
ATK 2800 DEF 2000
Materials: 3 DARK Pendulum Monsters
Pendulum Scale: 1
Pendulum Scale:
(1) Once per turn: You can place 1 Venemy Counter on each face-up monster your opponent controls.
(2) Monsters on the field lose 300 ATK for each Venemy Counter on the field, except DARK Dragon monsters.
Monster Effect:
(1) Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each.
(2) Monsters on the field lose 300 ATK for each Venemy Counter on the field, except DARK Dragon monsters.
(3) Once per turn, during your Main Phase: Negate the effects of all face-up monsters your opponent control until the end of the turn.
(4) If this card in a Monster Zone is destroyed by battle or by card effect: Place this card in a Pendulum Zone.


Number XX: Infinity Dark Hope
Rank 10 DARK Warrior Xyz Effect Monster ATK 4000 DEF 4000
Materials: {3? or more Level 10 monsters}
You can only use each effect of this card’s name once per turn.
(1) If a monster is destroyed by battle and sent to the GY: You can detach 1 Xyz Material, then target that monster; Special Summon that monster to your field in Defense Position.
(2) You can target 1 face-up Special Summoned monster you control, except this card; gain LP equal to that monster’s original ATK.
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