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[OCG] 17/11/17: Premium Pack 20

 
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MensagemEnviada: Fri Nov 17, 2017 7:48 pm    Assunto: [OCG] 17/11/17: Premium Pack 20 Responder com Citação



[OCG] 17/11/17: Premium Pack 20



Premium Pack 20 is the 20th Premium Pack in the Yu-Gi-Oh! Official Card Game (OCG), following Premium Pack 19. While first available at a Jump Festa event held December 16-17, 2017, this set does not go on sale until March 2018.

Features
◾ Includes cards used by Ren.
◾ Includes members and/or support for the "HERO" archetype and the "White" series.

Breakdown
Each pack contains 4 cards (3 Commons and 1 Ultra Rare or Secret Rare). The set contains 15 cards:
◾ ? Secret Rares
◾ ? Ultra Rares
◾ ? Commons

===========================

Premium Pack 20 Card List

PP20-JP001 Arcana Extra Joker
PP20-JP002 "Xtra HERO Wonder Driver"
PP20-JP003 Junk Connector
PP20-JP004 "White Aura Monokeros"
PP20-JP005 Number 5: Doom Chimera Dragon
PP20-JP006 Pendulum Halt
PP20-JP007 "White Salvation"
PP20-JP008 Action Spell – Full Turn
PP20-JP009 Action Spell – Double Banking
PP20-JP010 "White Howling"
PP20-JP011 Photon Advancer
PP20-JP012 Righty Driver
PP20-JP013 Lefty Driver
PP20-JP014 Righty Driver
PP20-JP015 Haunted Shrine

===========================
Premium Pack 20 Spoiler

PP20-JP001 Arcana Extra Joker
Link 3 LIGHT Warrior Link Effect Monster
2800 ATK
Link Arrows: Top-Center, Bottom-Left, Bottom-Right
Link Materials: 3 Warrior monsters with different names
(1) Once per turn, when a Spell Card, Trap Card, or monster effect is activated that targets this card and/or a monster(s) this card points to: You can discard 1 card of the same type (Monster, Spell, or Trap); negate that activation.
(2) When this Link Summoned card is destroyed by battle and sent to the Graveyard: You can choose 2 Level 4 Warrior Normal Monsters from your Deck, and if you do, Special Summon 1 of them, and if you do that, add the other to your hand.

PP20-JP002 Xtra HERO Wonder Driver
Link 2 LIGHT Warrior Link Effect Monster ATK 1900
Links: Top, Bottom
Materials: 2 “HERO” monsters
You can only use this card name’s (1) effect once per turn.
(1) If a “HERO” monster is Normal/Special Summoned to your zone this card points to: Target 1 “Fusion” or “Polymerization” Spell, or “Change” Quick-Play Spell, in your GY; Set it to your field.
(2) If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect and sent to the GY: You can Special Summon 1 “HERO” monster from your hand.

PP18-JP003 Junk Connector
Link 2 DARK Warrior Link Effect Monster ATK 1700
Links: Bottom Left, Bottom Right
Materials: 2 Warrior/Machine monsters, including at least 1 Tuner
(1) Once per turn, during either player’s Main or Battle Phase (Quick Effect): You can activate this effect; immediately after this effect resolves, Synchro Summon 1 monster, using only monsters this card points to as Synchro Materials. (2) If this Link Summoned card is destroyed by battle or an opponent’s card effect and sent to the GY: You can Special Summon 1 “Junk” Synchro Monster from your Extra Deck (this Special Summon is treated as a Synchro Summon).

PP20-JP004 White Aura Monokeros
Level 7 WATER Fish Synchro Effect Monster ATK 2500 DEF 1500
Materials: 1 WATER Tuner + 1+ non-Tuner monsters
You can only use this card name’s (1) effect once per turn.
(1) When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack during this turn. (2) If this card you control is destroyed by an opponent’s card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

PP18-JP005 Number 5: Doom Chimera Dragon
Rank 5 DARK Dragon Xyz Effect Monster ATK 0 DEF 0
Materials: 2+ Level 5 monsters
(1) This card gains 1000 ATK for each material attached to it. (2) This card with Xyz Material can attack every monster your opponent controls once each. (3) At the end of the Battle Phase, if this card battled: You can activate 1 of these effects.
• Target 1 monster in your GY; attach it to this card as Xyz Material.
• Target 1 card in your opponent’s GY; place it on top of your opponent’s Deck.

PP18-JP006 Pendulum Halt
Normal Spell Card
(1) If there are 3 or more face-up Pendulum Monsters with different names in your Extra Deck: Draw 2 cards, also you cannot add cards from your Deck to your hand for the rest of this turn.

PP20-JP007 White Salvation
Continuous Spell Card
You can only use this card name’s (1) effect once per turn.
(1): You can target 1 Fish monster in your GY; add it to your hand.
(2): If this card is destroyed by your opponent’s card effect and sent to the GY: You can take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.

PP20-JP008 Action Spell – Full Turn
Quick-Play Spell Card
(1)For the rest of this turn, any battle damage a player takes during battle between two monsters is doubled.
(2) If this card is in your Graveyard, except the turn this card is sent to the Graveyard: You can discard 1 Spell Card; Set this card.

PP20-JP009 Action Spell – Double Banking
Quick-Play Spell Card
(1) Discard 1 card; apply this effect to monsters you control. Once applied, if any of those monsters destroy an opponent’s monster by battle this turn, it can make a second attack in a row.
(2) If this card is in your Graveyard, except the turn this card is sent to the Graveyard: You can discard 1 Spell Card; Set this card.

PP20-JP010 White Howling
Normal Trap Card
(1) If you control a WATER monster: Target 1 Spell in your opponent’s GY; banish it, and if you do, for the rest of this turn, negate all Spell Effects on your opponent’s field.

PP20-JP011 Photon Advancer
Level 4 LIGHT Warrior Effect Monster 1000/1000
You can only Special Summon a monster(s) once per turn via the way writ in the (1)st effect with this card’s name.
(1) If a “Photon” monster is on the field, you can Special Summon this card (from your hand).
(2) While another “Photon” monster is on the field, this card gains 1000 ATK.

PP18-JP012 Righty Driver
Level 1 EARTH Machine Tuner Effect Monster ATK 100 DEF 300
For a Synchro Summon, you can substitute this card for any 1 “Synchron” Tuner monster. You can only use this card name’s (1) effect once per turn.
(1) If this card is Normal Summoned: You can Special Summon 1 “Lefty Driver” from your hand, Deck, or GY.

PP18-JP013 Lefty Driver
Level 2 EARTH Machine Effect Monster ATK 300 DEF 100
You can only use this card name’s (2) effect once per turn.
(1) If this card is Special Summoned: You can make this card’s Level 3 until the end of this turn. (2) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY; add 1 “Righty Driver” from your Deck to your hand

PP20-JP014 Nine-Tailed Fox
Level 6 FIRE Zombie Effect Monster ATK 2200 DEF 2000
The 1st effect of this card’s name can only be used once per turn.
(1) If this card is in your hand or in your GY: You can Tribute 2 monsters; Special Summon this card.
(2) If this card Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage.
(3) If this card is destroyed (by battle or by card effect) and sent to the GY: You can Special Summon 2 “Fox Tokens” (Zombie/FIRE/2 Stars/ATK 500/DEF 500).

PP20-JP015 Haunted Shrine
Normal Trap
You can only use one of this card name’s effects per turn, and only once that turn. (1): If you control no monsters: You can target 1 Zombie monster in your GY; Special Summon it. (2): If you control no monsters: You can banish this card in your GY and target 1 Zombie monster in your GY; Special Summon it, but its effects are negated.
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